DWG RG-S15308Server sheetchecked 28d ago
My Local Rust Server [109.60.126.140:28015]
Offline 109.60.126.140:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is My Local Rust Server [109.60.126.140:28015], and is it online now?
Last seen 28 days 22 hours ago; right now My Local Rust Server [109.60.126.140:28015] is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.
In which location is My Local Rust Server [109.60.126.140:28015] hosted?
A region is not published by My Local Rust Server [109.60.126.140:28015]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 109.60.126.140:28015.
On which Rust version is My Local Rust Server [109.60.126.140:28015] running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on My Local Rust Server [109.60.126.140:28015]. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on My Local Rust Server [109.60.126.140:28015]?
The latest refresh records My Local Rust Server [109.60.126.140:28015] as offline, last seen 28 days 22 hours ago.
In the rankings, which position does My Local Rust Server [109.60.126.140:28015] hold?
Within the top 64% of all ranked servers: My Local Rust Server [109.60.126.140:28015] at #15,308 for player hours, seven days recorded.
Schedules
On My Local Rust Server [109.60.126.140:28015], when do wipes occur?
My Local Rust Server [109.60.126.140:28015]'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 28 days 23 hours ago the current world was made.
Settings
Which rules and settings are recorded for My Local Rust Server [109.60.126.140:28015]?
Gather rate for My Local Rust Server [109.60.126.140:28015]: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has My Local Rust Server [109.60.126.140:28015] loaded?
A procedural map, generated by the game, is what My Local Rust Server [109.60.126.140:28015] runs.
Tags
Where does My Local Rust Server [109.60.126.140:28015] appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry My Local Rust Server [109.60.126.140:28015] are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On My Local Rust Server [109.60.126.140:28015], what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags My Local Rust Server [109.60.126.140:28015] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is My Local Rust Server [109.60.126.140:28015] joined?
Enter client.connect 109.60.126.140:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.