StatusLive Servers online11,659 Players48,364 Populated3,165 Wiped · 3 h117 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 8m ago

Diablo

Online 109.61.93.42:28015 checked 8m ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Diablo
Fig. 2

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
332 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
293 / 325
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
28 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
24 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
45 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
130 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Diablo online, and what uptime has been recorded?

Right now, Diablo is recorded as online. The uptime it reports puts the last restart at about 10 days 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 18 October 2026.

Is Diablo stable in the figures recorded?

The last 48 hours give an average of 169 server fps and a floor of 106. Counted at its highest: 116,958 entities, buildings, deployables and the rest of the world included. 5,543 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Diablo hosted?

No region is published by Diablo. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 109.61.93.42:28015.

What Rust version is recorded for Diablo?

Rust network protocol 2634 and build 167781 on Linux: that is what Diablo runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Diablo?

At the last refresh, Diablo recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Diablo?

Over the last seven days, Diablo records #15,335 for player hours: the top 69% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Diablo?

The record of Diablo's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 10 days 14 hours ago.

Rules and settings

Which settings does Diablo run, and what rules?

No gather rate is stated in the name of Diablo. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is Diablo played?

Diablo runs a procedural map of size 4,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Diablo appear among the Rust Graphs lists and filters?

On Rust Graphs, Diablo is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Diablo?

The game's server browser reads these tags from Diablo: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Diablo?

Connect with client.connect 109.61.93.42:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded