StatusLive Servers online11,897 Players102,621 Populated3,980 Wiped · 3 h399 Interval5 min Date29 OCT 2026

DWG RG-S7106Server sheetchecked 12h ago

Whymsic's RustServ

Offline 110.142.188.164:28015 checked 12h ago

Connect
Players now 1/ 10 10% full
7-day average0peak 1
Rank#7,106top 32%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75118:0020:0023:0009:0011:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Whymsic's RustServ
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Whymsic's RustServ, and is it online now?

Last seen 12 hours ago; right now Whymsic's RustServ is offline. For the last 2 full days the record is 28 of 48 hours up, 58% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

In which location is Whymsic's RustServ hosted?

There is no region published by Whymsic's RustServ. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 110.142.188.164:28015 is its address.

What Rust version is recorded for Whymsic's RustServ?

On Windows, Whymsic's RustServ runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Whymsic's RustServ?

The latest refresh records Whymsic's RustServ as offline, last seen 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 09:00 UTC, averaging 1 players.

Against other Rust servers, where is Whymsic's RustServ placed?

Within the top 32% of all ranked servers: Whymsic's RustServ at #7,106 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Whymsic's RustServ?

Whymsic's RustServ's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 3 days 12 hours ago the current world was made.

Settings

Which rules and settings are recorded for Whymsic's RustServ?

Gather rate for Whymsic's RustServ: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Whymsic's RustServ played?

Whymsic's RustServ runs a procedural map, which the game generates.

Tags

Where does Whymsic's RustServ appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Whymsic's RustServ: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On Whymsic's RustServ, what is meant by each tag?

Tags published by Whymsic's RustServ, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Whymsic's RustServ joined?

In Rust, press F1 and type client.connect 110.142.188.164:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded