StatusLive Servers online11,802 Players77,039 Populated3,777 Wiped · 3 h111 Interval5 min Date28 OCT 2026

DWG RG-S3675Server sheetchecked 7m ago

太初仙境PVE(官服倍率硬核生存)

Online EA 110.42.55.147:40000 checked 7m ago

moddedoxidepvesoftcore
Connect
Players now 0/ 50 0% full
7-day average1peak 3
Rank#3,675top 17% · #331 in EA
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on 太初仙境PVE(官服倍率硬核生存)
Fig. 2

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 17% of all ranked servers, top 59% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 07:23 UTC7d ago 1 – running 0
Mon 19 Oct, 16:50 UTC9d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is 太初仙境PVE(官服倍率硬核生存), and is it online now?

Right now, 太初仙境PVE(官服倍率硬核生存) is recorded as online. About 17 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 161 of 168 hours up, 96% of the time. On 14 October 2026 is when Rust Graphs first saw it.

Is 太初仙境PVE(官服倍率硬核生存) stable in the figures recorded?

38 server fps on average over the last 48 hours, and never under 18. Counted at its highest: 81,198 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,263 MB. Players feel low fps and a climbing entity count as lag.

In which location is 太初仙境PVE(官服倍率硬核生存) hosted?

With its EA tag, 太初仙境PVE(官服倍率硬核生存) lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 110.42.55.147:40000 is its address.

What Rust version is recorded for 太初仙境PVE(官服倍率硬核生存)?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on 太初仙境PVE(官服倍率硬核生存). To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for 太初仙境PVE(官服倍率硬核生存)?

0 of 50 slots on 太初仙境PVE(官服倍率硬核生存) are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 3. The 48-hour peak falls at 12:00 UTC, averaging 3 players.

Against other Rust servers, where is 太初仙境PVE(官服倍率硬核生存) placed?

Across seven days, player hours give 太初仙境PVE(官服倍率硬核生存) #3,675 globally and #331 in Asia, a top 17% position among ranked servers.

Schedules

What happens on 太初仙境PVE(官服倍率硬核生存) on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 4 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on 太初仙境PVE(官服倍率硬核生存)?

Too few wipes are on record for 太初仙境PVE(官服倍率硬核生存) to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 7 days 12 hours ago.

Rules and settings

Which settings does 太初仙境PVE(官服倍率硬核生存) run, and what rules?

The name of 太初仙境PVE(官服倍率硬核生存) records no gather rate. Eight players per group: the default for the game. softcore, Easier than standard, from Facepunch, and part of your loot is kept, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for 太初仙境PVE(官服倍率硬核生存)?

太初仙境PVE(官服倍率硬核生存) runs a procedural map of size 4,096 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

On Rust Graphs, which lists and filters contain 太初仙境PVE(官服倍率硬核生存)?

On Rust Graphs, 太初仙境PVE(官服倍率硬核生存) is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On 太初仙境PVE(官服倍率硬核生存), what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^s (Softcore): Facepunch's softcore mode: part of your inventory survives your death; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): In the server browser it appears under East Asia are the tags 太初仙境PVE(官服倍率硬核生存) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is 太初仙境PVE(官服倍率硬核生存) joined?

Connect with client.connect 110.42.55.147:40000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=eIBf8e5%2FXheyQB%2F9hE28oOweNEcHnRkpMYouRfTPZdAKa3%2FhQ0vVYYbeV0WcS2gn&busi_data=eyJncm91cENvZGUiOiIxMDQ1MjY4MjkxIiwidG9rZW4iOiJEdFJYcHdTRHNuWDd5b2FZbmlKT1MrdFV1Q2RHTWZFSHBVYkZ5eHBQY1hzaXg5bFhrYnBWLzUxWTdRU1NlMG9hIiwidWluIjoiMjkwNDA5NjcifQ%3D%3D&data=EnV0HOITYV8VuGz-p24tGcPjGG9EpUIdseaCJ76axWh-GqqDOQrsEp0X1EVwHfFVbDIZBe-loptTG2APSJHR2_zDdWAL_zEaxvNksqQ9L04&svctype=5&tempid=h5_group_info.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^s,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Difficulty

^s
Softcore Facepunch's softcore mode: part of your inventory survives your death.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded