StatusLive Servers online11,795 Players86,398 Populated3,928 Wiped · 3 h157 Interval5 min Date28 OCT 2026

DWG RG-S12206Server sheetchecked 33d ago

Private PVE Server

Offline 111.33.199.185:28015 checked 33d ago

pve
Connect
Players now 2/ 4 50% full
7-day average0peak –
Rank#12,206top 53%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Private PVE Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average
33 / 200
02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 34 on average
35 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average
18 / 200
04
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
37 / 200
05 9 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 17 on average
3 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Private PVE Server, and is it up?

Last seen 33 days 1 hours ago; right now Private PVE Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.

What location is recorded for Private PVE Server?

No region is published by Private PVE Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 111.33.199.185:28015.

What Rust version is recorded for Private PVE Server?

On Windows, Private PVE Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Private PVE Server?

Private PVE Server is not responding at the latest refresh; the last record of it online is 33 days 1 hours ago.

What rank has been recorded for Private PVE Server?

Within the top 53% of all ranked servers: Private PVE Server at #12,206 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Private PVE Server?

Private PVE Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 33 days 2 hours ago the current world was made.

Rules and settings

What settings and rules apply on Private PVE Server?

Gather rate for Private PVE Server: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Private PVE Server played?

A procedural map, generated by the game, is what Private PVE Server runs.

Tags

Where does Private PVE Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Private PVE Server: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On Private PVE Server, what is meant by each tag?

The game's server browser reads these tags from Private PVE Server: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Private PVE Server joined?

Enter client.connect 111.33.199.185:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded