StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S15967Server sheetchecked 22d ago

Rust Dev 4x4 Map [No EAC]

Offline 112.207.105.222:28015 checked 22d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,967top 71%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Dev 4x4 Map [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:32 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Dev 4x4 Map [No EAC] online, and what uptime has been recorded?

Last seen 22 days 12 hours ago; right now Rust Dev 4x4 Map [No EAC] is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.

What location is recorded for Rust Dev 4x4 Map [No EAC]?

There is no region published by Rust Dev 4x4 Map [No EAC]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 112.207.105.222:28015 is its address.

What Rust version is recorded for Rust Dev 4x4 Map [No EAC]?

On Windows, Rust Dev 4x4 Map [No EAC] runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Rust Dev 4x4 Map [No EAC]?

Rust Dev 4x4 Map [No EAC] is not responding at the latest refresh; the last record of it online is 22 days 12 hours ago.

Against other Rust servers, where is Rust Dev 4x4 Map [No EAC] placed?

Over the last seven days, Rust Dev 4x4 Map [No EAC] records #15,967 for player hours: the top 71% of all ranked servers.

Schedules

What is recorded on Rust Dev 4x4 Map [No EAC] on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Rust Dev 4x4 Map [No EAC]?

Rust Dev 4x4 Map [No EAC]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 22 days 15 hours ago.

Settings

Which settings does Rust Dev 4x4 Map [No EAC] run, and what rules?

The name of Rust Dev 4x4 Map [No EAC] records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

What is the map for Rust Dev 4x4 Map [No EAC]?

A procedural map, generated by the game, is what Rust Dev 4x4 Map [No EAC] runs.

Lists and filters

On Rust Graphs, which lists and filters contain Rust Dev 4x4 Map [No EAC]?

The Rust Graphs lists that carry Rust Dev 4x4 Map [No EAC] are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Dev 4x4 Map [No EAC], what is meant by each tag?

The game's server browser reads these tags from Rust Dev 4x4 Map [No EAC]: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Rust Dev 4x4 Map [No EAC]?

Connect with client.connect 112.207.105.222:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded