StatusLive Servers online11,737 Players71,230 Populated3,632 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S15423Server sheetchecked 10m ago

MURAKUMA_Rust

Online 114.16.196.8:28015 checked 10m ago

monthly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe25d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on MURAKUMA_Rust
Fig. 2

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:06 UTC26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is MURAKUMA_Rust online, and what uptime has been recorded?

At this moment MURAKUMA_Rust is online. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 2 October 2026 is when Rust Graphs first saw it.

How does MURAKUMA_Rust perform, as measured?

191 server fps on average over the last 48 hours, and never under 139. Counted at its highest: 149,703 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,673 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for MURAKUMA_Rust?

A region is not published by MURAKUMA_Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 114.16.196.8:28015.

On which Rust version is MURAKUMA_Rust running?

Rust network protocol 2634 and build 167781 on Windows: that is what MURAKUMA_Rust runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on MURAKUMA_Rust?

At the last refresh, MURAKUMA_Rust recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does MURAKUMA_Rust hold?

Player hours over seven days place MURAKUMA_Rust at #15,423, within the top 69% of ranked servers.

Wipe times

What is recorded on MURAKUMA_Rust on wipe day?

At their busiest, its recent wipes drew 3 players on average. At 23 hours after the latest wipe the crowd was at its peak.

On MURAKUMA_Rust, when do wipes occur?

At MURAKUMA_Rust the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 25 days 23 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does MURAKUMA_Rust run, and what rules?

Gather rate for MURAKUMA_Rust: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is MURAKUMA_Rust played?

MURAKUMA_Rust runs a procedural map of size 5,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does MURAKUMA_Rust appear among the Rust Graphs lists and filters?

On Rust Graphs, MURAKUMA_Rust is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On MURAKUMA_Rust, what is meant by each tag?

The game's server browser reads these tags from MURAKUMA_Rust: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is MURAKUMA_Rust joined?

Connect with client.connect 114.16.196.8:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded