DWG RG-S15423Server sheetchecked 10m ago
MURAKUMA_Rust
Online 114.16.196.8:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:06 UTC26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is MURAKUMA_Rust online, and what uptime has been recorded?
At this moment MURAKUMA_Rust is online. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 2 October 2026 is when Rust Graphs first saw it.
How does MURAKUMA_Rust perform, as measured?
191 server fps on average over the last 48 hours, and never under 139. Counted at its highest: 149,703 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,673 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for MURAKUMA_Rust?
A region is not published by MURAKUMA_Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 114.16.196.8:28015.
On which Rust version is MURAKUMA_Rust running?
Rust network protocol 2634 and build 167781 on Windows: that is what MURAKUMA_Rust runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on MURAKUMA_Rust?
At the last refresh, MURAKUMA_Rust recorded 0 players across 100 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does MURAKUMA_Rust hold?
Player hours over seven days place MURAKUMA_Rust at #15,423, within the top 69% of ranked servers.
Wipe times
What is recorded on MURAKUMA_Rust on wipe day?
At their busiest, its recent wipes drew 3 players on average. At 23 hours after the latest wipe the crowd was at its peak.
On MURAKUMA_Rust, when do wipes occur?
At MURAKUMA_Rust the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 25 days 23 hours ago. The tags state a wipe schedule of one wipe a month.
Map and rules
Which settings does MURAKUMA_Rust run, and what rules?
Gather rate for MURAKUMA_Rust: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is MURAKUMA_Rust played?
MURAKUMA_Rust runs a procedural map of size 5,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does MURAKUMA_Rust appear among the Rust Graphs lists and filters?
On Rust Graphs, MURAKUMA_Rust is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On MURAKUMA_Rust, what is meant by each tag?
The game's server browser reads these tags from MURAKUMA_Rust: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is MURAKUMA_Rust joined?
Connect with client.connect 114.16.196.8:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.