StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h345 Interval5 min Date29 OCT 2026

DWG RG-S13624Server sheetchecked 19d ago

TestServer

Offline 114.223.140.25:10241 checked 19d ago

quad moddedoxide
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,624top 62%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers, and #592 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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4 / 80
02 1 / 60
03
Geležinis Miškasquad · 6 on average
1 / 99
04
Rustoria.co -Us MondaysNA · quad · 6 on average
0 / 300
05
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
1 / 100
06 12 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TestServer, and is it up?

TestServer is offline at this moment; 19 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 10 October 2026.

In which location is TestServer hosted?

A region is not published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 114.223.140.25:10241.

On which Rust version is TestServer running?

The platform is Windows and the version is Rust network protocol 2634 and build 167231 on TestServer. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for TestServer?

The latest refresh records TestServer as offline, last seen 19 days 6 hours ago.

Against other Rust servers, where is TestServer placed?

Player hours over seven days place TestServer at #13,624, within the top 62% of ranked servers. Ranked #592 among quad servers.

Wipe times

On TestServer, when do wipes occur?

TestServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 16 hours ago the current world was made.

Rules and settings

Which settings does TestServer run, and what rules?

No gather rate is stated in the name of TestServer. A group tops out at 4 players (quad). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Filters

Where does TestServer appear among the Rust Graphs lists and filters?

On Rust Graphs, TestServer is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on TestServer?

Tags published by TestServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is TestServer joined?

Connect with client.connect 114.223.140.25:10241: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts4
Group limit The team limit is 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded