StatusLive Servers online11,649 Players46,030 Populated3,128 Wiped · 3 h109 Interval5 min Date29 OCT 2026

DWG RG-S14813Server sheetchecked 19d ago

TestServer

Offline 114.224.221.211:10241 checked 19d ago

quad moddedoxide
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,813top 67%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 67% of all ranked servers, and #607 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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05
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TestServer, and is it up?

TestServer is offline at this moment; 19 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.

What location is recorded for TestServer?

There is no region published by TestServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 114.224.221.211:10241.

What Rust version is recorded for TestServer?

On Windows, TestServer runs Rust network protocol 2634 and build 167231. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on TestServer?

TestServer is not responding at the latest refresh; the last record of it online is 19 days 17 hours ago.

Against other Rust servers, where is TestServer placed?

Within the top 67% of all ranked servers: TestServer at #14,813 for player hours, seven days recorded. Ranked #607 among quad servers.

Schedules

Which times and days are wipes plotted at on TestServer?

Too few wipes are on record for TestServer to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 3 hours ago.

Rules and settings

What settings and rules apply on TestServer?

The name of TestServer records no gather rate. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

Where does TestServer appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TestServer are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on TestServer?

Tags published by TestServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is TestServer joined?

In Rust, press F1 and type client.connect 114.224.221.211:10241 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded