StatusLive Servers online11,791 Players65,961 Populated3,606 Wiped · 3 h126 Interval5 min Date28 OCT 2026

DWG RG-S13338Server sheetchecked 42d ago

My Local Test Rust Server

Offline 114.4.213.103:28015 checked 42d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,338no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Test Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Local Test Rust Server online, and what uptime has been recorded?

My Local Test Rust Server is offline at this moment; 42 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

In which location is My Local Test Rust Server hosted?

A region is not published by My Local Test Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 114.4.213.103:28015 is its address.

On which Rust version is My Local Test Rust Server running?

On Windows, My Local Test Rust Server runs Rust network protocol 2633 and build 163207. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on My Local Test Rust Server?

No response from My Local Test Rust Server; the server was last seen 42 days ago.

In the rankings, which position does My Local Test Rust Server hold?

Player hours over seven days place My Local Test Rust Server at #13,338, within the top – of ranked servers.

Wipe times

Which times and days are wipes plotted at on My Local Test Rust Server?

Too few wipes are on record for My Local Test Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 42 days 2 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for My Local Test Rust Server?

The name of My Local Test Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is My Local Test Rust Server played?

My Local Test Rust Server runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain My Local Test Rust Server?

The Rust Graphs lists that carry My Local Test Rust Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Local Test Rust Server, what is meant by each tag?

The game's server browser reads these tags from My Local Test Rust Server: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): 163207 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is My Local Test Rust Server joined?

Enter client.connect 114.4.213.103:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs163207
Build 163207 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded