StatusLive Servers online11,835 Players82,642 Populated3,762 Wiped · 3 h274 Interval5 min Date29 OCT 2026

DWG RG-S15846Server sheetchecked 19d ago

TEST SERVER

Offline 114.43.120.231:28215 checked 19d ago

monthly wipes moddedoxidepvesoftcore
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,846top 72%
Last wipe26d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is TEST SERVER, and is it online now?

The current state of TEST SERVER is offline, with the last sighting 19 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

What location is recorded for TEST SERVER?

No region is published by TEST SERVER. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 114.43.120.231:28215.

What Rust version is recorded for TEST SERVER?

On Windows, TEST SERVER runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for TEST SERVER?

No response from TEST SERVER; the server was last seen 19 days 1 hours ago.

What rank has been recorded for TEST SERVER?

Within the top 72% of all ranked servers: TEST SERVER at #15,846 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on TEST SERVER?

An estimate from the force wipe gives TEST SERVER's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 2 hours ago. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on TEST SERVER?

The name of TEST SERVER records no gather rate. No limit is published beyond the default: 8 players per group. softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is TEST SERVER played?

A procedural map, generated by the game, is what TEST SERVER runs.

Tags

On Rust Graphs, which lists and filters contain TEST SERVER?

The Rust Graphs lists that carry TEST SERVER are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on TEST SERVER?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode: part of your inventory survives your death; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags TEST SERVER publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is TEST SERVER joined?

In Rust, press F1 and type client.connect 114.43.120.231:28215 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^s,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^s
Softcore Facepunch's softcore mode: part of your inventory survives your death.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded