DWG RG-S3589Server sheetchecked 10m ago
[AU/NZ] Sydney #2 Small 3k custom map minis on roads
Online OC 114.76.116.107:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:58 UTC, in 1d 18h. Every Thursday at 18:58 UTC · high confidence
Coming wipes
- 1d 18hThu 29 Oct, 18:58 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 15d 18hThu 12 Nov, 18:58 UTC
- 22d 18hThu 19 Nov, 18:58 UTC
- 29d 18hThu 26 Nov, 18:58 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 43d 18hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:58 UTC5d ago | 5 | – | running | 1 |
| Thu 15 Oct, 18:49 UTC12d ago | 4 | held half | 7 days | 0 |
| Thu 8 Oct, 18:45 UTC19d ago | 6 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 19:54 UTC FW26d ago | 5 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 19:45 UTC33d ago | 8 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:53 UTC40d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [AU/NZ] Sydney #2 Small 3k custom map minis on roads, and is it up?
Right now, [AU/NZ] Sydney #2 Small 3k custom map minis on roads is recorded as online. About 45 hours ago is when it last restarted, measured from the uptime it reports. 144 of 168 hours up over the last 7 full days, which is 86% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads perform, as measured?
30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 56,361 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,663 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The OC tag is how [AU/NZ] Sydney #2 Small 3k custom map minis on roads lists itself in Oceania. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 114.76.116.107:28015.
On which Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads running?
On Windows, [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
0 of 60 slots on [AU/NZ] Sydney #2 Small 3k custom map minis on roads are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 5. Averaged over the last 48 hours, the player count is highest at 05:00 UTC: 1 players.
What rank has been recorded for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads also measures #94 in Oceania on the same seven-day player-hour count, at #3,589 globally and in the top 16% of ranked servers.
Wipe data
What is recorded on [AU/NZ] Sydney #2 Small 3k custom map minis on roads on wipe day?
The recent wipes averaged a busiest count of 5 players. 10 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 20% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.
What wipe schedule has been recorded for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
every Thursday at 18:58 UTC is how [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipes. It is due to wipe next on Thursday 29 October at 18:58 UTC. 5 days 5 hours ago the current world was made. A wipe every week is the schedule its tags set out.
Settings
What settings and rules apply on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. The plugin count is Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.
What is the map for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The Rust Graphs lists that carry [AU/NZ] Sydney #2 Small 3k custom map minis on roads are: Oceania servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which meaning is attached to each tag on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The game's server browser reads these tags from [AU/NZ] Sydney #2 Small 3k custom map minis on roads: gmrust (Game mode): Standard survival, as Rust plays; mp60 (Max players): Slots: 60; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); OC (Oceania): In the server browser it appears under Oceania. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is [AU/NZ] Sydney #2 Small 3k custom map minis on roads joined?
In Rust, press F1 and type client.connect 114.76.116.107:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Join only if you hold Rust's premium status. You will find its website at https://discord.com/invite/hC6DndrAXS.
Server tags
Published as mp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
