StatusLive Servers online11,850 Players85,370 Populated3,783 Wiped · 3 h296 Interval5 min Date29 OCT 2026

DWG RG-S15967Server sheetchecked 26d ago

FP Local Server

Offline 115.134.107.38:28015 checked 26d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,967top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on FP Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
509 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
445 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
380 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
57 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
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06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is FP Local Server, and is it online now?

The current state of FP Local Server is offline, with the last sighting 26 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

In which location is FP Local Server hosted?

There is no region published by FP Local Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 115.134.107.38:28015.

What Rust version is recorded for FP Local Server?

Rust network protocol 2634 and build 166652 on Windows: that is what FP Local Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on FP Local Server?

The latest refresh records FP Local Server as offline, last seen 26 days 8 hours ago.

Against other Rust servers, where is FP Local Server placed?

Within the top 70% of all ranked servers: FP Local Server at #15,967 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for FP Local Server?

FP Local Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 8 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for FP Local Server?

The name of FP Local Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is FP Local Server played?

A procedural map, generated by the game, is what FP Local Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain FP Local Server?

The Rust Graphs lists that carry FP Local Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on FP Local Server?

Tags published by FP Local Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is FP Local Server joined?

Enter client.connect 115.134.107.38:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded