StatusLive Servers online11,814 Players69,594 Populated3,624 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S16661Server sheetchecked 33d ago

Staging Test Server

Offline 115.186.228.91:28015 checked 33d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,661top 71%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:09 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
524 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
431 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
61 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
63 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
165 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Staging Test Server, and is it online now?

Staging Test Server is offline at this moment; 33 days ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 19 September 2026.

In which location is Staging Test Server hosted?

A region is not published by Staging Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 115.186.228.91:28015.

What Rust version is recorded for Staging Test Server?

The platform is Windows and the version is Rust network protocol 2634 and build 165948 on Staging Test Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Staging Test Server?

Staging Test Server is not responding at the latest refresh; the last record of it online is 33 days ago.

Against other Rust servers, where is Staging Test Server placed?

Over the last seven days, Staging Test Server records #16,661 for player hours: the top 71% of all ranked servers.

Wipe data

On Staging Test Server, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Staging Test Server?

The record of Staging Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 33 days 1 hours ago the current world was made.

Rules and settings

What settings and rules apply on Staging Test Server?

The name of Staging Test Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Staging Test Server loaded?

Staging Test Server runs a procedural map, which the game generates.

Lists and filters

Where does Staging Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Staging Test Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Staging Test Server?

Tags published by Staging Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs165948 (Build): 165948 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Staging Test Server?

Enter client.connect 115.186.228.91:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs165948
Build 165948 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded