DWG RG-S6362Server sheetchecked 1d ago
Local Test Server [Carbon]
Offline 115.186.228.97:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:40 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Local Test Server [Carbon], and is it up?
The current state of Local Test Server [Carbon] is offline, with the last sighting 32 hours ago. For the last 7 full days the record is 48 of 168 hours up, 29% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Local Test Server [Carbon] hosted?
A region is not published by Local Test Server [Carbon]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 115.186.228.97:28015.
What Rust version is recorded for Local Test Server [Carbon]?
On Windows, Local Test Server [Carbon] runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Local Test Server [Carbon]?
The latest refresh records Local Test Server [Carbon] as offline, last seen 32 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is Local Test Server [Carbon] placed?
Over the last seven days, Local Test Server [Carbon] records #6,362 for player hours: the top 29% of all ranked servers.
Schedules
What happens on Local Test Server [Carbon] on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Local Test Server [Carbon]?
Local Test Server [Carbon]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 15 hours ago.
Rules and settings
Which settings does Local Test Server [Carbon] run, and what rules?
Gather rate for Local Test Server [Carbon]: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
What is the map for Local Test Server [Carbon]?
Local Test Server [Carbon] runs a procedural map, which the game generates.
Lists and filters
Where does Local Test Server [Carbon] appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Local Test Server [Carbon] are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Local Test Server [Carbon]?
The game's server browser reads these tags from Local Test Server [Carbon]: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Local Test Server [Carbon]?
In Rust, press F1 and type client.connect 115.186.228.97:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.