StatusLive Servers online11,800 Players69,961 Populated3,675 Wiped · 3 h123 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 7m ago

AFTERSHOCK | 1000X Battlefield | PvP

Online 115.42.46.135:28025 checked 7m ago

1000x moddedoxide
Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on AFTERSHOCK | 1000X Battlefield | PvP
Fig. 2

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 60 on average
78 / 105
02
PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+EU · groups of 25+ · 1000x · weekly · 5 on average
4 / 250
03
TIMERUST #2 [ X1000 | NO WORKBENCH | FREE VIP | LOOT+ ] 27.10EU · groups of 888+ · 1000x · 3 on average
0 / 100
04
ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.EU · groups of 10+ · 1000x · biweekly · 3 on average
4 / 30
05 2 / 150
06
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is AFTERSHOCK | 1000X Battlefield | PvP, and is it online now?

Right now, AFTERSHOCK | 1000X Battlefield | PvP is recorded as online. About 8 days 13 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is AFTERSHOCK | 1000X Battlefield | PvP stable in the figures recorded?

80 server fps on average over the last 48 hours, and never under 44. Counted at its highest: 110,158 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,071 MB. Players feel low fps and a climbing entity count as lag.

In which location is AFTERSHOCK | 1000X Battlefield | PvP hosted?

No region is published by AFTERSHOCK | 1000X Battlefield | PvP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 115.42.46.135:28025 is its address.

What Rust version is recorded for AFTERSHOCK | 1000X Battlefield | PvP?

On Windows, AFTERSHOCK | 1000X Battlefield | PvP runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on AFTERSHOCK | 1000X Battlefield | PvP?

At the last refresh, AFTERSHOCK | 1000X Battlefield | PvP recorded 0 players across 30 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is AFTERSHOCK | 1000X Battlefield | PvP placed?

Over the last seven days, AFTERSHOCK | 1000X Battlefield | PvP records #15,348 for player hours: the top 69% of all ranked servers.

Schedules

What wipe schedule has been recorded for AFTERSHOCK | 1000X Battlefield | PvP?

Too few wipes are on record for AFTERSHOCK | 1000X Battlefield | PvP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 46 days 11 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for AFTERSHOCK | 1000X Battlefield | PvP?

1000x gather is stated in the name of AFTERSHOCK | 1000X Battlefield | PvP. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has AFTERSHOCK | 1000X Battlefield | PvP loaded?

AFTERSHOCK | 1000X Battlefield | PvP runs a procedural map of size 4,250 with seed 1874452264, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does AFTERSHOCK | 1000X Battlefield | PvP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry AFTERSHOCK | 1000X Battlefield | PvP are: Rust servers above 10x gather rate, Modded Rust servers and Rust battlefield servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

On AFTERSHOCK | 1000X Battlefield | PvP, what is meant by each tag?

Tags published by AFTERSHOCK | 1000X Battlefield | PvP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to AFTERSHOCK | 1000X Battlefield | PvP?

In Rust, press F1 and type client.connect 115.42.46.135:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/EvxRM5gVzM.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded