StatusLive Servers online11,640 Players32,367 Populated2,784 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 2d ago

CTZ-Local

Offline 115.69.181.94:28015 checked 2d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CTZ-Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is CTZ-Local online, and what uptime has been recorded?

Last seen 2 days 20 hours ago; right now CTZ-Local is offline. 6 of 168 hours up over the last 7 full days, which is 4% of the time. First seen by Rust Graphs on 11 October 2026.

In which location is CTZ-Local hosted?

There is no region published by CTZ-Local. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 115.69.181.94:28015.

What Rust version is recorded for CTZ-Local?

On Windows, CTZ-Local runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on CTZ-Local?

No response from CTZ-Local; the server was last seen 2 days 20 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for CTZ-Local?

Player hours over seven days place CTZ-Local at #15,349, within the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for CTZ-Local?

Too few wipes are on record for CTZ-Local to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 24 days 22 hours ago.

Rules and settings

Which settings does CTZ-Local run, and what rules?

Gather rate for CTZ-Local: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is CTZ-Local played?

Size 4,000 with seed 1234: that is the procedural map CTZ-Local runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does CTZ-Local appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry CTZ-Local are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On CTZ-Local, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags CTZ-Local publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to CTZ-Local?

Enter client.connect 115.69.181.94:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded