StatusLive Servers online11,595 Players34,229 Populated2,837 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15983Server sheetchecked 22d ago

MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad

Offline 116.202.139.157:28015 checked 22d ago

biweekly wipes carbonpremium
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,983top 71%
Last wipe23d agobiweekly schedule
Next wipe4d 8hSun 1 Nov, 13:38 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 13:38 UTC, in 4d 8h. Its biweekly schedule tag · low confidence

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. 4d 8hSun 1 Nov, 13:38 UTC
  2. 8d 14hThu 5 Nov, 19:00 UTCFW
  3. 18d 8hSun 15 Nov, 13:38 UTC
  4. 32d 8hSun 29 Nov, 13:38 UTC
  5. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:38 UTC23d ago 1 – running 0
Fri 2 Oct, 11:11 UTC25d ago 1 held half 2.1 days 0
Fri 18 Sep, 17:08 UTC39d ago 1 halved by day 12 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad, and is it up?

The current state of MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad is offline, with the last sighting 22 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

There is no region published by MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 116.202.139.157:28015 is its address.

On which Rust version is MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad running?

Rust network protocol 2634 and build 166652 on Windows: that is what MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

No response from MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad; the server was last seen 22 days 18 hours ago.

Against other Rust servers, where is MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad placed?

Within the top 71% of all ranked servers: MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad at #15,983 for player hours, seven days recorded.

Schedules

What is recorded on MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 12 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

The prediction follows its tag, because too few wipes of MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad are on record to confirm the schedule. Sunday 1 November at 13:38 UTC is the date its next wipe is due. The current world has been in use since 23 days 15 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

Which rules and settings are recorded for MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

No gather rate is stated in the name of MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Plugins run: Carbon. Join only if you hold Rust's premium status. Anti-cheat: VAC, from Valve, is on.

What is the map for MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad runs a procedural map of size 4,500 with seed 88235019, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

On Rust Graphs, MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

On MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad, what is meant by each tag?

Tags published by MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Join only if you hold Rust's premium status. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to MGCDRP | DE Biweekly | Solo/Duo/Trio/Quad?

Connect with client.connect 116.202.139.157:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Join only if you hold Rust's premium status. https://link.mgcdrp.de/discord is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^y,^b,gmrust,cs166652,^q,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^y
Carbon The plugin framework is Carbon.
^q
Premium Join only if you hold Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded