StatusLive Servers online11,715 Players68,833 Populated3,595 Wiped · 3 h119 Interval5 min Date28 OCT 2026

DWG RG-S9544Server sheetchecked 7m ago

Rust Buds [Solo/Duo]

Online 116.202.51.49:28065 checked 7m ago

weekly wipes moddedoxidepremium
Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#9,544top 43%
Last wipe4d agoweekly schedule
Next wipe2d 7hFri 30 Oct, 19:52 UTC
Fig. 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Buds [Solo/Duo]
Fig. 2

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 19:52 UTC, in 2d 7h. Its weekly schedule tag · low confidence

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 2d 7hFri 30 Oct, 19:52 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 9d 7hFri 6 Nov, 19:52 UTC
  4. 16d 7hFri 13 Nov, 19:52 UTC
  5. 23d 7hFri 20 Nov, 19:52 UTC
  6. 30d 7hFri 27 Nov, 19:52 UTC
  7. 36d 6hThu 3 Dec, 19:00 UTCFW
  8. 37d 7hFri 4 Dec, 19:52 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 6 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:52 UTC4d ago 1 – running 0
Tue 6 Oct, 15:24 UTC21d ago 1 halved by day 1 17.2 days 1
Thu 1 Oct, 18:35 UTC FW26d ago 2 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Rust Buds [Solo/Duo] online, and what uptime has been recorded?

Rust Buds [Solo/Duo] is up at this moment. The uptime it reports puts the last restart at about 10 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Rust Buds [Solo/Duo] perform, as measured?

The last 48 hours give an average of 84 server fps and a floor of 67. Counted at its highest: 121,485 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,482 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rust Buds [Solo/Duo] hosted?

There is no region published by Rust Buds [Solo/Duo]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 116.202.51.49:28065.

On which Rust version is Rust Buds [Solo/Duo] running?

On Linux, Rust Buds [Solo/Duo] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Rust Buds [Solo/Duo]?

At the last refresh, Rust Buds [Solo/Duo] recorded 0 players across 20 slots. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Rust Buds [Solo/Duo] hold?

Within the top 43% of all ranked servers: Rust Buds [Solo/Duo] at #9,544 for player hours, seven days recorded.

Wipe times

What is recorded on Rust Buds [Solo/Duo] on wipe day?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Rust Buds [Solo/Duo]?

The prediction follows its tag, because too few wipes of Rust Buds [Solo/Duo] are on record to confirm the schedule. Friday 30 October at 19:52 UTC is the date its next wipe is due. 4 days 16 hours ago the current world was made. The tags state a weekly wipe schedule.

Rules and settings

Which settings does Rust Buds [Solo/Duo] run, and what rules?

Gather rate for Rust Buds [Solo/Duo]: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. The server admits players with Rust's premium status only. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Buds [Solo/Duo]?

Seed 1057629265 and size 4,500 define the procedural map Rust Buds [Solo/Duo] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rust Buds [Solo/Duo]?

These Rust Graphs lists include Rust Buds [Solo/Duo]: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

On Rust Buds [Solo/Duo], what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^q (Premium): The server admits players with Rust's premium status only; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Buds [Solo/Duo] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Rust Buds [Solo/Duo]?

Connect with client.connect 116.202.51.49:28065: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. The server admits players with Rust's premium status only.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players The slot count is 20.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Mods and access

^q
Premium The server admits players with Rust's premium status only.
^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded