StatusLive Servers online11,598 Players34,006 Populated2,835 Wiped · 3 h70 Interval5 min Date28 OCT 2026

DWG RG-S15425Server sheetchecked 4d ago

DMA Testing Local

Offline 116.91.213.136:28015 checked 4d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,425top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DMA Testing Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is DMA Testing Local online, and what uptime has been recorded?

The current state of DMA Testing Local is offline, with the last sighting 4 days 18 hours ago. 0 of 96 hours up over the last 4 full days, which is 0% of the time. First seen by Rust Graphs on 23 October 2026.

In which location is DMA Testing Local hosted?

A region is not published by DMA Testing Local. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 116.91.213.136:28015.

On which Rust version is DMA Testing Local running?

On Windows, DMA Testing Local runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for DMA Testing Local?

No response from DMA Testing Local; the server was last seen 4 days 18 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for DMA Testing Local?

Over the last seven days, DMA Testing Local records #15,425 for player hours: the top 69% of all ranked servers.

Schedules

Which times and days are wipes plotted at on DMA Testing Local?

Too few wipes are on record for DMA Testing Local to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 4 days 18 hours ago.

Map and rules

What settings and rules apply on DMA Testing Local?

The name of DMA Testing Local records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for DMA Testing Local?

A procedural map, generated by the game, is what DMA Testing Local runs.

Filters

Where does DMA Testing Local appear among the Rust Graphs lists and filters?

On Rust Graphs, DMA Testing Local is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On DMA Testing Local, what is meant by each tag?

The game's server browser reads these tags from DMA Testing Local: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to DMA Testing Local?

Connect with client.connect 116.91.213.136:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded