DWG RG-S8931Server sheetchecked 12m ago
Zion Friends PvE - Private
Online 118.236.51.50:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Zion Friends PvE - Private online, and what uptime has been recorded?
Right now, Zion Friends PvE - Private is recorded as online. 47 of 48 hours up over the last 2 full days, which is 98% of the time. On 26 October 2026 is when Rust Graphs first saw it.
What location is recorded for Zion Friends PvE - Private?
A region is not published by Zion Friends PvE - Private. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 118.236.51.50:28015 is its address.
What Rust version is recorded for Zion Friends PvE - Private?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Zion Friends PvE - Private. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Zion Friends PvE - Private?
0 players are connected to Zion Friends PvE - Private at the time of the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 1 players.
Against other Rust servers, where is Zion Friends PvE - Private placed?
Over the last seven days, Zion Friends PvE - Private records #8,931 for player hours: the top 40% of all ranked servers.
Schedules
What wipe schedule has been recorded for Zion Friends PvE - Private?
The record of Zion Friends PvE - Private's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 3 days ago.
Rules and settings
What settings and rules apply on Zion Friends PvE - Private?
The name of Zion Friends PvE - Private records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Zion Friends PvE - Private played?
Zion Friends PvE - Private runs a procedural map, which the game generates.
Tags
Where does Zion Friends PvE - Private appear among the Rust Graphs lists and filters?
On Rust Graphs, Zion Friends PvE - Private is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Zion Friends PvE - Private?
The game's server browser reads these tags from Zion Friends PvE - Private: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Zion Friends PvE - Private?
Connect with client.connect 118.236.51.50:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.