DWG RG-S10889Server sheetchecked 8h ago
My Private Local Server
Offline 118.7.100.29:28015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is My Private Local Server, and is it online now?
My Private Local Server is offline at this moment; 8 hours ago is when it was last seen. 3 of 168 hours up over the last 7 full days, which is 2% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is My Private Local Server hosted?
There is no region published by My Private Local Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 118.7.100.29:28015.
On which Rust version is My Private Local Server running?
Rust network protocol 2635 and build 168909 on Windows: that is what My Private Local Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for My Private Local Server?
My Private Local Server is not responding at the latest refresh; the last record of it online is 8 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 1 players.
What rank has been recorded for My Private Local Server?
Player hours over seven days place My Private Local Server at #10,889, within the top 49% of ranked servers.
Wipe data
What is recorded on My Private Local Server on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
On My Private Local Server, when do wipes occur?
Once a month, with the force wipe, is when My Private Local Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 10 hours ago.
Map and rules
Which rules and settings are recorded for My Private Local Server?
Gather rate for My Private Local Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is My Private Local Server played?
A procedural map, generated by the game, is what My Private Local Server runs.
Lists and filters
On Rust Graphs, which lists and filters contain My Private Local Server?
The Rust Graphs lists that carry My Private Local Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On My Private Local Server, what is meant by each tag?
The game's server browser reads these tags from My Private Local Server: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is My Private Local Server joined?
In Rust, press F1 and type client.connect 118.7.100.29:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.