DWG RG-S16556Server sheetchecked 33d ago
HIP
Offline 118.71.223.115:58955 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is HIP online, and what uptime has been recorded?
Last seen 33 days 8 hours ago; right now HIP is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 26 September 2026.
What location is recorded for HIP?
A region is not published by HIP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 118.71.223.115:58955.
On which Rust version is HIP running?
On Windows, HIP runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for HIP?
HIP is not responding at the latest refresh; the last record of it online is 33 days 8 hours ago.
In the rankings, which position does HIP hold?
Player hours over seven days place HIP at #16,556, within the top 71% of ranked servers.
Wipe times
What wipe schedule has been recorded for HIP?
HIP's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 33 days 8 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for HIP?
Gather rate for HIP: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
Which map has HIP loaded?
HIP runs a procedural map, which the game generates.
Lists and filters
Where does HIP appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry HIP are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On HIP, what is meant by each tag?
Tags published by HIP, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is HIP joined?
Connect with client.connect 118.71.223.115:58955: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.