StatusLive Servers online11,877 Players95,616 Populated4,087 Wiped · 3 h158 Interval5 min Date27 OCT 2026

DWG RG-S15383Server sheetchecked 5d ago

zm.mapnet.net.au

Offline 119.18.5.185:28015 checked 5d ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on zm.mapnet.net.au
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:13 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
822 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
51 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
129 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
463 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
284 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
213 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is zm.mapnet.net.au online, and what uptime has been recorded?

The current state of zm.mapnet.net.au is offline, with the last sighting 5 days 2 hours ago. For the last 7 full days the record is 61 of 168 hours up, 36% of the time. On 4 October 2026 is when Rust Graphs first saw it.

What location is recorded for zm.mapnet.net.au?

There is no region published by zm.mapnet.net.au. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 119.18.5.185:28015.

On which Rust version is zm.mapnet.net.au running?

On Linux, zm.mapnet.net.au runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on zm.mapnet.net.au?

zm.mapnet.net.au is not responding at the latest refresh; the last record of it online is 5 days 2 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does zm.mapnet.net.au hold?

Within the top 70% of all ranked servers: zm.mapnet.net.au at #15,383 for player hours, seven days recorded.

Wipe data

What is recorded on zm.mapnet.net.au on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on zm.mapnet.net.au?

Too few wipes are on record for zm.mapnet.net.au to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 23 days 5 hours ago.

Settings

What settings and rules apply on zm.mapnet.net.au?

Gather rate for zm.mapnet.net.au: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for zm.mapnet.net.au?

A procedural map, generated by the game, is what zm.mapnet.net.au runs.

Tags

On Rust Graphs, which lists and filters contain zm.mapnet.net.au?

On Rust Graphs, zm.mapnet.net.au is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on zm.mapnet.net.au?

The game's server browser reads these tags from zm.mapnet.net.au: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join zm.mapnet.net.au?

Enter client.connect 119.18.5.185:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded