DWG RG-S12835Server sheetchecked 44d ago
TestTest3
Offline 119.201.237.49:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for TestTest3, and is it up?
Last seen 44 days 2 hours ago; right now TestTest3 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 14 September 2026.
In which location is TestTest3 hosted?
No region is published by TestTest3. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 119.201.237.49:28015.
On which Rust version is TestTest3 running?
On Windows, TestTest3 runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on TestTest3?
TestTest3 is not responding at the latest refresh; the last record of it online is 44 days 2 hours ago.
Against other Rust servers, where is TestTest3 placed?
Within the top – of all ranked servers: TestTest3 at #12,835 for player hours, seven days recorded.
Schedules
What wipe schedule has been recorded for TestTest3?
TestTest3's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 51 days 15 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for TestTest3?
Gather rate for TestTest3: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for TestTest3?
TestTest3 runs a procedural map, which the game generates.
Lists and filters
Where does TestTest3 appear among the Rust Graphs lists and filters?
On Rust Graphs, TestTest3 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TestTest3?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags TestTest3 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to TestTest3?
Enter client.connect 119.201.237.49:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.