DWG RG-S0000Server sheetchecked 46d ago
My Server
Offline 119.207.116.18:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is My Server, and is it online now?
The current state of My Server is offline, with the last sighting 46 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for My Server?
There is no region published by My Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 119.207.116.18:28015.
On which Rust version is My Server running?
Rust network protocol 2632 and build 162434 on Linux: that is what My Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on My Server?
The latest refresh records My Server as offline, last seen 46 days 3 hours ago.
Schedules
Which times and days are wipes plotted at on My Server?
My Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 76 days 15 hours ago.
Map and rules
What settings and rules apply on My Server?
The name of My Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has My Server loaded?
My Server runs a procedural map, which the game generates.
Lists and filters
Where does My Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry My Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On My Server, what is meant by each tag?
The game's server browser reads these tags from My Server: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): To join, your game must be on protocol 2632; cs162434 (Build): 162434 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to My Server?
Enter client.connect 119.207.116.18:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust
mp500
ts8
v2632
cs162434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.