StatusLive Servers online11,757 Players71,901 Populated3,470 Wiped · 3 h213 Interval5 min Date29 OCT 2026

DWG RG-S15488Server sheetchecked 43d ago

TestServer

Offline 119.228.92.238:28015 checked 43d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,488no region published
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
143 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
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04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for TestServer, and is it up?

The current state of TestServer is offline, with the last sighting 43 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

What location is recorded for TestServer?

A region is not published by TestServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 119.228.92.238:28015.

On which Rust version is TestServer running?

On Windows, TestServer runs Rust network protocol 2633 and build 162929. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on TestServer?

TestServer is not responding at the latest refresh; the last record of it online is 43 days 6 hours ago.

In the rankings, which position does TestServer hold?

Player hours over seven days place TestServer at #15,488, within the top – of ranked servers.

Schedules

Which times and days are wipes plotted at on TestServer?

The record of TestServer's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 56 days ago the current world was made.

Settings

Which rules and settings are recorded for TestServer?

The name of TestServer records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for TestServer?

A procedural map, generated by the game, is what TestServer runs.

Filters

Where does TestServer appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TestServer: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TestServer?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags TestServer publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to TestServer?

Enter client.connect 119.228.92.238:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs162929
Build The game build is 162929.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded