DWG RG-S15488Server sheetchecked 43d ago
TestServer
Offline 119.228.92.238:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for TestServer, and is it up?
The current state of TestServer is offline, with the last sighting 43 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.
What location is recorded for TestServer?
A region is not published by TestServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 119.228.92.238:28015.
On which Rust version is TestServer running?
On Windows, TestServer runs Rust network protocol 2633 and build 162929. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on TestServer?
TestServer is not responding at the latest refresh; the last record of it online is 43 days 6 hours ago.
In the rankings, which position does TestServer hold?
Player hours over seven days place TestServer at #15,488, within the top – of ranked servers.
Schedules
Which times and days are wipes plotted at on TestServer?
The record of TestServer's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 56 days ago the current world was made.
Settings
Which rules and settings are recorded for TestServer?
The name of TestServer records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for TestServer?
A procedural map, generated by the game, is what TestServer runs.
Filters
Where does TestServer appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TestServer: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TestServer?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags TestServer publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to TestServer?
Enter client.connect 119.228.92.238:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp1
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.