StatusLive Servers online11,748 Players63,000 Populated3,404 Wiped · 3 h200 Interval5 min Date29 OCT 2026

DWG RG-S15836Server sheetchecked 20d ago

maptest

Offline 119.252.202.62:28950 checked 20d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,836top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on maptest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:58 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
463 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
409 / 375
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
49 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
37 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
55 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
152 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is maptest online, and what uptime has been recorded?

maptest is offline at this moment; 20 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.

In which location is maptest hosted?

No region is published by maptest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 119.252.202.62:28950.

On which Rust version is maptest running?

The platform is Linux and the version is Rust network protocol 2634 and build 167058 on maptest. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on maptest?

maptest is not responding at the latest refresh; the last record of it online is 20 days 19 hours ago.

Against other Rust servers, where is maptest placed?

Within the top 72% of all ranked servers: maptest at #15,836 for player hours, seven days recorded.

Schedules

What is recorded on maptest on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on maptest?

Too few wipes are on record for maptest to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 20 days 19 hours ago the current world was made.

Settings

Which settings does maptest run, and what rules?

Gather rate for maptest: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain maptest?

These Rust Graphs lists include maptest: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On maptest, what is meant by each tag?

Tags published by maptest, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join maptest?

In Rust, press F1 and type client.connect 119.252.202.62:28950 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded