DWG RG-S13385Server sheetchecked 16d ago
Local Play
Offline 120.147.133.185:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Local Play online, and what uptime has been recorded?
Local Play is offline at this moment; 16 days 17 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 12 October 2026.
What location is recorded for Local Play?
No region is published by Local Play. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 120.147.133.185:28015.
On which Rust version is Local Play running?
On Windows, Local Play runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Local Play?
The latest refresh records Local Play as offline, last seen 16 days 17 hours ago.
Against other Rust servers, where is Local Play placed?
Within the top 61% of all ranked servers: Local Play at #13,385 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on Local Play?
Too few wipes are on record for Local Play to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 16 days 17 hours ago the current world was made.
Rules and settings
What settings and rules apply on Local Play?
The name of Local Play records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is Local Play played?
Local Play runs a procedural map, which the game generates.
Tags
Where does Local Play appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Local Play are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Local Play, what is meant by each tag?
Tags published by Local Play, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Local Play joined?
Enter client.connect 120.147.133.185:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.