DWG RG-S15503Server sheetchecked 42d ago
Stretch
Offline 120.88.112.245:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Stretch online, and what uptime has been recorded?
Stretch is offline at this moment; 42 days ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for Stretch?
No region is published by Stretch. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 120.88.112.245:28015 is its address.
What Rust version is recorded for Stretch?
On Windows, Stretch runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Stretch?
The latest refresh records Stretch as offline, last seen 42 days ago.
Against other Rust servers, where is Stretch placed?
Player hours over seven days place Stretch at #15,503, within the top – of ranked servers.
Wipe times
Which times and days are wipes plotted at on Stretch?
The record of Stretch's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 42 days ago the current world was made.
Settings
Which rules and settings are recorded for Stretch?
No gather rate is stated in the name of Stretch. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Stretch played?
A procedural map, generated by the game, is what Stretch runs.
Tags
Where does Stretch appear among the Rust Graphs lists and filters?
On Rust Graphs, Stretch is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Stretch?
Tags published by Stretch, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Stretch?
Connect with client.connect 120.88.112.245:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.