StatusLive Servers online11,781 Players76,222 Populated3,531 Wiped · 3 h245 Interval5 min Date29 OCT 2026

DWG RG-S13901Server sheetchecked 26d ago

Private Rust PvE

Offline 121.142.181.176:38015 checked 26d ago

moddedcarbonpve
Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,901top 61%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Private Rust PvE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:32 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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269 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
230 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average
87 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
18 / 200
05 65 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
22 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Private Rust PvE online, and what uptime has been recorded?

The current state of Private Rust PvE is offline, with the last sighting 26 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 3 October 2026.

What location is recorded for Private Rust PvE?

A region is not published by Private Rust PvE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 121.142.181.176:38015.

What Rust version is recorded for Private Rust PvE?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on Private Rust PvE. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Private Rust PvE?

No response from Private Rust PvE; the server was last seen 26 days ago.

In the rankings, which position does Private Rust PvE hold?

Player hours over seven days place Private Rust PvE at #13,901, within the top 61% of ranked servers.

Schedules

What is recorded on Private Rust PvE on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Private Rust PvE?

Too few wipes are on record for Private Rust PvE to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 26 days 9 hours ago.

Map and rules

Which rules and settings are recorded for Private Rust PvE?

No gather rate is stated in the name of Private Rust PvE. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Private Rust PvE loaded?

Private Rust PvE runs a procedural map, which the game generates.

Tags

Where does Private Rust PvE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Private Rust PvE: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

On Private Rust PvE, what is meant by each tag?

Tags published by Private Rust PvE, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Private Rust PvE?

Enter client.connect 121.142.181.176:38015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded