DWG RG-S15973Server sheetchecked 25d ago
Temperust nativetest (vanilla, no docker)
Offline 121.200.28.95:28415 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Temperust nativetest (vanilla, no docker), and is it up?
Temperust nativetest (vanilla, no docker) is offline at this moment; 25 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.
What location is recorded for Temperust nativetest (vanilla, no docker)?
No region is published by Temperust nativetest (vanilla, no docker). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 121.200.28.95:28415 is its address.
What Rust version is recorded for Temperust nativetest (vanilla, no docker)?
On Linux, Temperust nativetest (vanilla, no docker) runs Rust network protocol 2634 and build 166586. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Temperust nativetest (vanilla, no docker)?
No response from Temperust nativetest (vanilla, no docker); the server was last seen 25 days 20 hours ago.
What rank has been recorded for Temperust nativetest (vanilla, no docker)?
Player hours over seven days place Temperust nativetest (vanilla, no docker) at #15,973, within the top 70% of ranked servers.
Wipe data
Which times and days are wipes plotted at on Temperust nativetest (vanilla, no docker)?
Too few wipes are on record for Temperust nativetest (vanilla, no docker) to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 21 hours ago.
Map and rules
Which rules and settings are recorded for Temperust nativetest (vanilla, no docker)?
No gather rate is stated in the name of Temperust nativetest (vanilla, no docker). No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is Temperust nativetest (vanilla, no docker) played?
A procedural map, generated by the game, is what Temperust nativetest (vanilla, no docker) runs.
Tags
Where does Temperust nativetest (vanilla, no docker) appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Temperust nativetest (vanilla, no docker): Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Temperust nativetest (vanilla, no docker), what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Temperust nativetest (vanilla, no docker) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Temperust nativetest (vanilla, no docker)?
Enter client.connect 121.200.28.95:28415 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp500
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.