DWG RG-S7647Server sheetchecked 1d ago
Test server 2
Offline 122.199.5.224:28017 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:07 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 13:53 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 02:11 UTC2d ago | – | – | – | 1 |
| Wed 28 Oct, 01:44 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 05:54 UTC3d ago | – | – | – | 1 |
| Tue 20 Oct, 23:45 UTC9d ago | 1 | – | 6.3 days | 1 |
| Tue 20 Oct, 11:55 UTC9d ago | 1 | – | 0.5 days | 1 |
| Tue 13 Oct, 08:19 UTC17d ago | 1 | – | 7.1 days | 0 |
| Thu 1 Oct, 17:41 UTC FW28d ago | – | – | 11.6 days | 1 |
| Tue 29 Sep, 04:38 UTC31d ago | 1 | held half | 2.5 days | 1 |
| Mon 28 Sep, 04:43 UTC32d ago | 1 | – | 1 days | 1 |
| Mon 28 Sep, 03:05 UTC32d ago | – | – | – | 1 |
| Mon 28 Sep, 02:45 UTC32d ago | – | – | – | 1 |
| Sun 27 Sep, 22:05 UTC32d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 11:26 UTC32d ago | – | – | – | 1 |
| Sun 27 Sep, 10:52 UTC32d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 08:46 UTC36d ago | – | – | – | 0 |
| Thu 24 Sep, 07:10 UTC36d ago | – | – | – | 1 |
| Thu 24 Sep, 04:08 UTC36d ago | 1 | – | 3.3 days | 0 |
| Wed 23 Sep, 06:42 UTC37d ago | – | – | – | 1 |
Similar servers
Quick answers
Server data
What uptime is recorded for Test server 2, and is it up?
Last seen 24 hours ago; right now Test server 2 is offline. For the last 7 full days the record is 15 of 168 hours up, 9% of the time. First seen by Rust Graphs on 17 September 2026.
In which location is Test server 2 hosted?
No region is published by Test server 2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 122.199.5.224:28017 is its address.
What Rust version is recorded for Test server 2?
On Windows, Test server 2 runs Rust network protocol 2635 and build 169621. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Test server 2?
The latest refresh records Test server 2 as offline, last seen 24 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 14:00 UTC, averaging 1 players.
In the rankings, which position does Test server 2 hold?
Player hours over seven days place Test server 2 at #7,647, within the top 34% of ranked servers.
Wipe times
On Test server 2, when do wipes occur?
Test server 2 keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.
Map and rules
Which rules and settings are recorded for Test server 2?
Gather rate for Test server 2: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Test server 2 loaded?
A procedural map, generated by the game, is what Test server 2 runs.
Lists and filters
Where does Test server 2 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Test server 2 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which meaning is attached to each tag on Test server 2?
The game's server browser reads these tags from Test server 2: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs169621 (Build): The game build is 169621; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Test server 2?
Connect with client.connect 122.199.5.224:28017: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs169621,ts8
Game
gmrust
mp0
ts8
v2635
cs169621
ptrak
$r?
Wipe schedule
^m
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.