StatusLive Servers online11,634 Players56,179 Populated3,213 Wiped · 3 h138 Interval5 min Date30 OCT 2026

DWG RG-S7647Server sheetchecked 1d ago

Test server 2

Offline 122.199.5.224:28017 checked 1d ago

monthly wipes
Connect
Players now 1/ ?
7-day average1peak 1
Rank#7,647top 34%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75110:0011:0013:0014:0007:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Test server 2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:07 UTC1d ago – – – 1
Wed 28 Oct, 13:53 UTC1d ago – – – 1
Wed 28 Oct, 02:11 UTC2d ago – – – 1
Wed 28 Oct, 01:44 UTC2d ago – – – 1
Tue 27 Oct, 05:54 UTC3d ago – – – 1
Tue 20 Oct, 23:45 UTC9d ago 1 – 6.3 days 1
Tue 20 Oct, 11:55 UTC9d ago 1 – 0.5 days 1
Tue 13 Oct, 08:19 UTC17d ago 1 – 7.1 days 0
Thu 1 Oct, 17:41 UTC FW28d ago – – 11.6 days 1
Tue 29 Sep, 04:38 UTC31d ago 1 held half 2.5 days 1
Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Test server 2, and is it up?

Last seen 24 hours ago; right now Test server 2 is offline. For the last 7 full days the record is 15 of 168 hours up, 9% of the time. First seen by Rust Graphs on 17 September 2026.

In which location is Test server 2 hosted?

No region is published by Test server 2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 122.199.5.224:28017 is its address.

What Rust version is recorded for Test server 2?

On Windows, Test server 2 runs Rust network protocol 2635 and build 169621. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Test server 2?

The latest refresh records Test server 2 as offline, last seen 24 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 14:00 UTC, averaging 1 players.

In the rankings, which position does Test server 2 hold?

Player hours over seven days place Test server 2 at #7,647, within the top 34% of ranked servers.

Wipe times

On Test server 2, when do wipes occur?

Test server 2 keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Map and rules

Which rules and settings are recorded for Test server 2?

Gather rate for Test server 2: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Test server 2 loaded?

A procedural map, generated by the game, is what Test server 2 runs.

Lists and filters

Where does Test server 2 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Test server 2 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Test server 2?

The game's server browser reads these tags from Test server 2: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs169621 (Build): The game build is 169621; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Test server 2?

Connect with client.connect 122.199.5.224:28017: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs169621,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players Slots: 0.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs169621
Build The game build is 169621.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded