StatusLive Servers online11,873 Players96,345 Populated3,915 Wiped · 3 h382 Interval5 min Date29 OCT 2026

DWG RG-S13497Server sheetchecked 11d ago

server1

Offline 123.51.0.120:28015 checked 11d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#13,497top 62%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on server1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct19 Oct21 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 02:14 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
437 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
460 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
981 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
60 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
989 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
28 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for server1, and is it up?

The current state of server1 is offline, with the last sighting 11 days 16 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 11 October 2026 is when Rust Graphs first saw it.

In which location is server1 hosted?

A region is not published by server1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 123.51.0.120:28015.

What Rust version is recorded for server1?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on server1. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for server1?

No response from server1; the server was last seen 11 days 16 hours ago.

Against other Rust servers, where is server1 placed?

Over the last seven days, server1 records #13,497 for player hours: the top 62% of all ranked servers.

Wipe data

On server1, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on server1?

server1's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 12 days 14 hours ago.

Settings

Which settings does server1 run, and what rules?

The name of server1 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has server1 loaded?

A procedural map, generated by the game, is what server1 runs.

Lists and filters

Where does server1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry server1 are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On server1, what is meant by each tag?

The game's server browser reads these tags from server1: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join server1?

Connect with client.connect 123.51.0.120:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded