DWG RG-S6648Server sheetchecked 9h ago
[SEA] RustLab : Beta
Offline 124.120.156.147:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:32 UTC14h ago | – | – | – | 1 |
| Thu 29 Oct, 09:53 UTC15h ago | – | – | – | 1 |
| Tue 27 Oct, 20:34 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 17:19 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 16:12 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 13:50 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 13:40 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 13:23 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 12:58 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 12:48 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 12:38 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 12:02 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 09:18 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 08:52 UTC2d ago | – | – | – | 1 |
Similar servers
Quick answers
Recorded details
How reliable is [SEA] RustLab : Beta, and is it online now?
[SEA] RustLab : Beta is offline at this moment; 9 hours ago is when it was last seen. 14 of 48 hours up over the last 2 full days, which is 29% of the time. On 27 October 2026 is when Rust Graphs first saw it.
In which location is [SEA] RustLab : Beta hosted?
No region tag is published by [SEA] RustLab : Beta, but its name points to Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 124.120.156.147:28015 is its address.
What Rust version is recorded for [SEA] RustLab : Beta?
Rust network protocol 2635 and build 168909 on Windows: that is what [SEA] RustLab : Beta runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on [SEA] RustLab : Beta?
No response from [SEA] RustLab : Beta; the server was last seen 9 hours ago. The seven-day mean is 1 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 1 players.
Against other Rust servers, where is [SEA] RustLab : Beta placed?
Within the top 30% of all ranked servers: [SEA] RustLab : Beta at #6,648 for player hours, seven days recorded.
Wipe times
On [SEA] RustLab : Beta, when do wipes occur?
None of the resets at [SEA] RustLab : Beta, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.
Rules and settings
Which rules and settings are recorded for [SEA] RustLab : Beta?
The name of [SEA] RustLab : Beta records no gather rate. 16 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is [SEA] RustLab : Beta played?
[SEA] RustLab : Beta runs a procedural map of size 3,500 with seed 1906473059, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain [SEA] RustLab : Beta?
On Rust Graphs, [SEA] RustLab : Beta is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
On [SEA] RustLab : Beta, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp350 (Max players): The slot count is 350; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags [SEA] RustLab : Beta publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to [SEA] RustLab : Beta?
Enter client.connect 124.120.156.147:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z
Game
gmrust
mp350
ts16
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.