StatusLive Servers online11,722 Players56,412 Populated3,390 Wiped · 3 h138 Interval5 min Date27 OCT 2026

DWG RG-S13025Server sheetchecked 8d ago

Vanilla Server

Offline 124.176.45.154:28015 checked 8d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,025top 59%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Vanilla Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep12 Oct17 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:46 UTC8d ago 1 – running 0
Sun 11 Oct, 17:45 UTC16d ago 1 held half 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
484 / 525
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
27 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
50 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
234 / 275
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
86 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
94 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Vanilla Server, and is it up?

Last seen 8 days 6 hours ago; right now Vanilla Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.

In which location is Vanilla Server hosted?

A region is not published by Vanilla Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 124.176.45.154:28015.

On which Rust version is Vanilla Server running?

On Windows, Vanilla Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Vanilla Server?

The latest refresh records Vanilla Server as offline, last seen 8 days 6 hours ago.

Against other Rust servers, where is Vanilla Server placed?

Within the top 59% of all ranked servers: Vanilla Server at #13,025 for player hours, seven days recorded.

Schedules

What is recorded on Vanilla Server on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on Vanilla Server?

Too few wipes are on record for Vanilla Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 8 days 12 hours ago.

Map and rules

What settings and rules apply on Vanilla Server?

Gather rate for Vanilla Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has Vanilla Server loaded?

Vanilla Server runs a procedural map, which the game generates.

Filters

Where does Vanilla Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Vanilla Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Vanilla Server, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Vanilla Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Vanilla Server joined?

Connect with client.connect 124.176.45.154:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded