DWG RG-S14507Server sheetchecked 10m ago
5eplay Shanghai
Online 124.220.215.191:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 09:27 UTC, in 5d 7h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is 5eplay Shanghai, and is it online now?
Right now, 5eplay Shanghai is recorded as online. About 3 days 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. First seen by Rust Graphs on 20 October 2026.
What does the recorded performance of 5eplay Shanghai show?
Average server fps over the last 48 hours is 226; the lowest was 204. Counted at its highest: 66,021 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,690 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is 5eplay Shanghai hosted?
There is no region published by 5eplay Shanghai. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 124.220.215.191:28015.
What Rust version is recorded for 5eplay Shanghai?
Rust network protocol 2635 and build 168909 on Linux: that is what 5eplay Shanghai runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on 5eplay Shanghai?
0 of 200 slots on 5eplay Shanghai are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for 5eplay Shanghai?
Within the top 65% of all ranked servers: 5eplay Shanghai at #14,507 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for 5eplay Shanghai?
The estimate of 5eplay Shanghai's next wipe is drawn from weekly: 7 days after its last wipe. Wednesday 4 November at 09:27 UTC is the date its next wipe is due. 8 days 16 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.
Map and rules
Which settings does 5eplay Shanghai run, and what rules?
The name of 5eplay Shanghai records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.
Which map has 5eplay Shanghai loaded?
5eplay Shanghai runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain 5eplay Shanghai?
These Rust Graphs lists include 5eplay Shanghai: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
On 5eplay Shanghai, what is meant by each tag?
Tags published by 5eplay Shanghai, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is 5eplay Shanghai joined?
Enter client.connect 124.220.215.191:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.