StatusLive Servers online11,866 Players102,609 Populated3,946 Wiped · 3 h551 Interval5 min Date29 OCT 2026

DWG RG-S0000Server sheetchecked 46d ago

ServerNameC

Offline 125.224.58.253:28015 checked 46d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank–score 0
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerNameC
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
307 / 325
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
926 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
45 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
979 / 1000
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
780 / 800
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for ServerNameC, and is it up?

The current state of ServerNameC is offline, with the last sighting 46 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for ServerNameC?

There is no region published by ServerNameC. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 125.224.58.253:28015.

What Rust version is recorded for ServerNameC?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on ServerNameC. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on ServerNameC?

ServerNameC is not responding at the latest refresh; the last record of it online is 46 days 7 hours ago.

Schedules

Which times and days are wipes plotted at on ServerNameC?

ServerNameC's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 46 days 8 hours ago the current world was made.

Map and rules

What settings and rules apply on ServerNameC?

The name of ServerNameC records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for ServerNameC?

A procedural map, generated by the game, is what ServerNameC runs.

Filters

Where does ServerNameC appear among the Rust Graphs lists and filters?

On Rust Graphs, ServerNameC is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on ServerNameC?

The game's server browser reads these tags from ServerNameC: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join ServerNameC?

Enter client.connect 125.224.58.253:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded