StatusLive Servers online11,846 Players84,816 Populated3,802 Wiped · 3 h288 Interval5 min Date29 OCT 2026

DWG RG-S13816Server sheetchecked 27d ago

Name of Server as Shown on the Client Server List

Offline 125.253.50.15:28015 checked 27d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,816top 60%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepTue 29 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 15:39 UTC29d ago 1 – running 0
Tue 29 Sep, 01:29 UTC30d ago 1 – 0.6 days 0
Fri 25 Sep, 03:05 UTC34d ago 1 – 3.9 days 1
Thu 24 Sep, 00:48 UTC35d ago 1 – 1.1 days 0
Tue 22 Sep, 06:29 UTC37d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
531 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
430 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
274 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
58 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
359 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
393 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 27 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 September 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

A region is not published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 125.253.50.15:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

The platform is Windows and the version is Rust network protocol 2634 and build 166569 on Name of Server as Shown on the Client Server List. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List; the server was last seen 27 days 7 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Over the last seven days, Name of Server as Shown on the Client Server List records #13,816 for player hours: the top 60% of all ranked servers.

Wipe times

What happens on Name of Server as Shown on the Client Server List on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 8 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 29 days 19 hours ago.

Map and rules

Which rules and settings are recorded for Name of Server as Shown on the Client Server List?

Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Name of Server as Shown on the Client Server List played?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166569 (Build): The game build is 166569; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Name of Server as Shown on the Client Server List joined?

Connect with client.connect 125.253.50.15:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166569
Build The game build is 166569.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded