StatusLive Servers online11,640 Players39,046 Populated2,948 Wiped · 3 h72 Interval5 min Date28 OCT 2026

DWG RG-S12206Server sheetchecked 32d ago

Private PVE Server

Offline 125.35.136.97:28015 checked 32d ago

pve
Connect
Players now 2/ 4 50% full
7-day average0peak –
Rank#12,206top 53%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Private PVE Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average
68 / 200
02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average
9 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average
36 / 200
04
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
25 / 200
05 22 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average
1 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Private PVE Server, and is it up?

Last seen 32 days 12 hours ago; right now Private PVE Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

What location is recorded for Private PVE Server?

There is no region published by Private PVE Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 125.35.136.97:28015.

What Rust version is recorded for Private PVE Server?

On Windows, Private PVE Server runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Private PVE Server?

The latest refresh records Private PVE Server as offline, last seen 32 days 12 hours ago.

Against other Rust servers, where is Private PVE Server placed?

Over the last seven days, Private PVE Server records #12,206 for player hours: the top 53% of all ranked servers.

Wipe times

On Private PVE Server, when do wipes occur?

Too few wipes are on record for Private PVE Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 32 days 13 hours ago.

Rules and settings

What settings and rules apply on Private PVE Server?

Gather rate for Private PVE Server: not stated in the name. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Private PVE Server?

A procedural map, generated by the game, is what Private PVE Server runs.

Lists and filters

Where does Private PVE Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Private PVE Server are: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meaning is attached to each tag on Private PVE Server?

Tags published by Private PVE Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Private PVE Server joined?

Connect with client.connect 125.35.136.97:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded