StatusLive Servers online11,737 Players52,204 Populated3,347 Wiped · 3 h125 Interval5 min Date28 OCT 2026

DWG RG-S15344Server sheetchecked 5d ago

test a couple of things server

Offline 128.124.141.254:28015 checked 5d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test a couple of things server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for test a couple of things server, and is it up?

The current state of test a couple of things server is offline, with the last sighting 5 days 2 hours ago. 0 of 96 hours up over the last 4 full days, which is 0% of the time. First seen by Rust Graphs on 23 October 2026.

What location is recorded for test a couple of things server?

No region is published by test a couple of things server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 128.124.141.254:28015.

What Rust version is recorded for test a couple of things server?

On Windows, test a couple of things server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on test a couple of things server?

The latest refresh records test a couple of things server as offline, last seen 5 days 2 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for test a couple of things server?

Player hours over seven days place test a couple of things server at #15,344, within the top 69% of ranked servers.

Wipe data

On test a couple of things server, when do wipes occur?

Too few wipes are on record for test a couple of things server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 12 days 5 hours ago.

Map and rules

Which rules and settings are recorded for test a couple of things server?

The name of test a couple of things server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for test a couple of things server?

test a couple of things server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain test a couple of things server?

On Rust Graphs, test a couple of things server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On test a couple of things server, what is meant by each tag?

The game's server browser reads these tags from test a couple of things server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is test a couple of things server joined?

Enter client.connect 128.124.141.254:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded