StatusLive Servers online11,902 Players104,075 Populated4,038 Wiped · 3 h426 Interval5 min Date29 OCT 2026

DWG RG-S15310Server sheetchecked 9m ago

eve private

Online 128.140.55.214:28015 checked 9m ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on eve private
Fig. 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
322 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
436 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
964 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
49 / 100
05
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480 / 8
06
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
989 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is eve private online, and what uptime has been recorded?

Right now, eve private is recorded as online. About 5 days 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 12 October 2026 is when Rust Graphs first saw it.

How does eve private perform, as measured?

The last 48 hours give an average of 116 server fps and a floor of 70. Counted at its highest: 16,120 entities, buildings, deployables and the rest of the world included. 1,458 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is eve private hosted?

No region is published by eve private. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 128.140.55.214:28015.

On which Rust version is eve private running?

On Linux, eve private runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for eve private?

At the last refresh, eve private recorded 0 players across 4 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does eve private hold?

Over the last seven days, eve private records #15,310 for player hours: the top 69% of all ranked servers.

Wipe data

What wipe schedule has been recorded for eve private?

Too few wipes are on record for eve private to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 17 days 4 hours ago.

Map and rules

Which rules and settings are recorded for eve private?

The name of eve private records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has eve private loaded?

Seed 2102813988 and size 2,000 define the procedural map eve private generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does eve private appear among the Rust Graphs lists and filters?

On Rust Graphs, eve private is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on eve private?

Tags published by eve private, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is eve private joined?

In Rust, press F1 and type client.connect 128.140.55.214:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players 4 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded