StatusLive Servers online11,649 Players46,030 Populated3,128 Wiped · 3 h109 Interval5 min Date29 OCT 2026

DWG RG-S13106Server sheetchecked 7d ago

PotrLand

Offline 128.70.160.190:28015 checked 7d ago

Connect
Players now 1/ 5 20% full
7-day average1peak 1
Rank#13,106top 59%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PotrLand
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:57 UTC9d ago 1 – running 1
Fri 16 Oct, 22:58 UTC12d ago 1 held half 2.4 days 0
Wed 14 Oct, 14:12 UTC14d ago 1 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
297 / 300
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
275 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
24 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
21 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
37 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
122 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for PotrLand, and is it up?

PotrLand is offline at this moment; 7 days 7 hours ago is when it was last seen. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.

In which location is PotrLand hosted?

A region is not published by PotrLand. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 128.70.160.190:28015.

What Rust version is recorded for PotrLand?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on PotrLand. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for PotrLand?

The latest refresh records PotrLand as offline, last seen 7 days 7 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is PotrLand placed?

Within the top 59% of all ranked servers: PotrLand at #13,106 for player hours, seven days recorded.

Schedules

What is recorded on PotrLand on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on PotrLand?

No next wipe can be predicted for PotrLand: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 9 days 22 hours ago.

Rules and settings

What settings and rules apply on PotrLand?

Gather rate for PotrLand: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has PotrLand loaded?

A procedural map, generated by the game, is what PotrLand runs.

Lists and filters

On Rust Graphs, which lists and filters contain PotrLand?

The Rust Graphs lists that carry PotrLand are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On PotrLand, what is meant by each tag?

The game's server browser reads these tags from PotrLand: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is PotrLand joined?

Connect with client.connect 128.70.160.190:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded