DWG RG-S14443Server sheetchecked 27d ago
nameserver
Offline 128.71.143.62:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is nameserver online, and what uptime has been recorded?
Last seen 27 days 18 hours ago; right now nameserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 30 September 2026.
What location is recorded for nameserver?
No region is published by nameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 128.71.143.62:28015.
What Rust version is recorded for nameserver?
On Windows, nameserver runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on nameserver?
nameserver is not responding at the latest refresh; the last record of it online is 27 days 18 hours ago.
In the rankings, which position does nameserver hold?
Over the last seven days, nameserver records #14,443 for player hours: the top 60% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on nameserver?
Too few wipes are on record for nameserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 20 hours ago.
Map and rules
What settings and rules apply on nameserver?
No gather rate is stated in the name of nameserver. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is nameserver played?
nameserver runs a procedural map, which the game generates.
Tags
Where does nameserver appear among the Rust Graphs lists and filters?
These Rust Graphs lists include nameserver: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): 15 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is nameserver joined?
In Rust, press F1 and type client.connect 128.71.143.62:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp15
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.