StatusLive Servers online11,686 Players55,597 Populated3,415 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S15490Server sheetchecked 44d ago

Boet's World | SA | Vanilla + | Weekly

Offline 129.232.154.35:28075 checked 44d ago

weekly wipes vanillaoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe61d agoweekly schedule
Next wipe1d 7hThu 29 Oct, 17:34 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Boet's World | SA | Vanilla + | Weekly
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 29 October, 17:34 UTC, in 1d 7h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Boet's World | SA | Vanilla + | Weekly, and is it up?

Boet's World | SA | Vanilla + | Weekly is offline at this moment; 44 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for Boet's World | SA | Vanilla + | Weekly?

No region is published by Boet's World | SA | Vanilla + | Weekly. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 129.232.154.35:28075.

On which Rust version is Boet's World | SA | Vanilla + | Weekly running?

Rust network protocol 2632 and build 160556 on Windows: that is what Boet's World | SA | Vanilla + | Weekly runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Boet's World | SA | Vanilla + | Weekly?

No response from Boet's World | SA | Vanilla + | Weekly; the server was last seen 44 days ago.

What rank has been recorded for Boet's World | SA | Vanilla + | Weekly?

Player hours over seven days place Boet's World | SA | Vanilla + | Weekly at #15,490, within the top 70% of ranked servers.

Wipe data

What wipe schedule has been recorded for Boet's World | SA | Vanilla + | Weekly?

Estimated from weekly: 7 days after its last wipe is when Boet's World | SA | Vanilla + | Weekly's next wipe falls. On Thursday 29 October at 17:34 UTC its next wipe is due. The world it runs now was made 61 days 16 hours ago. Its tags give a wipe schedule of one wipe a week.

Map and rules

Which settings does Boet's World | SA | Vanilla + | Weekly run, and what rules?

No gather rate is stated in the name of Boet's World | SA | Vanilla + | Weekly. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Oxide plugins are run on it. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

On which map is Boet's World | SA | Vanilla + | Weekly played?

A procedural map, generated by the game, is what Boet's World | SA | Vanilla + | Weekly runs.

Tags

Where does Boet's World | SA | Vanilla + | Weekly appear among the Rust Graphs lists and filters?

On Rust Graphs, Boet's World | SA | Vanilla + | Weekly is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on Boet's World | SA | Vanilla + | Weekly?

The game's server browser reads these tags from Boet's World | SA | Vanilla + | Weekly: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game must match protocol 2632 to join; cs160556 (Build): 160556 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod). Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Boet's World | SA | Vanilla + | Weekly joined?

Connect with client.connect 129.232.154.35:28075: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,^w,^v,gmvanilla,cs160556,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Your game must match protocol 2632 to join.
cs160556
Build 160556 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded