DWG RG-S14733Server sheetchecked 24d ago
ServerName
Offline 13.143.141.68:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is ServerName, and is it online now?
ServerName is offline at this moment; 24 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 4 October 2026.
In which location is ServerName hosted?
No region is published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 13.143.141.68:28015.
What Rust version is recorded for ServerName?
Rust network protocol 2634 and build 166652 on Windows: that is what ServerName runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on ServerName?
No response from ServerName; the server was last seen 24 days 15 hours ago.
In the rankings, which position does ServerName hold?
Player hours over seven days place ServerName at #14,733, within the top 65% of ranked servers.
Schedules
Which times and days are wipes plotted at on ServerName?
Too few wipes are on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 24 days 15 hours ago.
Map and rules
Which rules and settings are recorded for ServerName?
The name of ServerName records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is ServerName played?
A procedural map, generated by the game, is what ServerName runs.
Filters
On Rust Graphs, which lists and filters contain ServerName?
These Rust Graphs lists include ServerName: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to ServerName?
In Rust, press F1 and type client.connect 13.143.141.68:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.