StatusLive Servers online11,697 Players60,803 Populated3,467 Wiped · 3 h113 Interval5 min Date28 OCT 2026

DWG RG-S15411Server sheetchecked 3d ago

localtest

Offline 13.143.232.106:28015 checked 3d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on localtest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
611 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
395 / 400
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
39 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
48 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
154 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
90 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is localtest online, and what uptime has been recorded?

The current state of localtest is offline, with the last sighting 3 days 15 hours ago. For the last 3 full days the record is 0 of 72 hours up, 0% of the time. First seen by Rust Graphs on 24 October 2026.

What location is recorded for localtest?

No region is published by localtest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 13.143.232.106:28015.

What Rust version is recorded for localtest?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on localtest. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on localtest?

No response from localtest; the server was last seen 3 days 15 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is localtest placed?

Player hours over seven days place localtest at #15,411, within the top 69% of ranked servers.

Wipe data

Which times and days are wipes plotted at on localtest?

The record of localtest's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 4 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for localtest?

No gather rate is stated in the name of localtest. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has localtest loaded?

A procedural map, generated by the game, is what localtest runs.

Filters

On Rust Graphs, which lists and filters contain localtest?

The Rust Graphs lists that carry localtest are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On localtest, what is meant by each tag?

Tags published by localtest, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is localtest joined?

In Rust, press F1 and type client.connect 13.143.232.106:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded