StatusLive Servers online11,676 Players50,302 Populated3,170 Wiped · 3 h121 Interval5 min Date29 OCT 2026

DWG RG-S13264Server sheetchecked 16d ago

runrun

Offline 131.147.159.184:28015 checked 16d ago

Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,264top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on runrun
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct14 Oct17 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
282 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
306 / 325
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
28 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
27 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
45 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
146 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is runrun online, and what uptime has been recorded?

Last seen 16 days 3 hours ago; right now runrun is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 4 October 2026.

In which location is runrun hosted?

No region is published by runrun. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 131.147.159.184:28015.

What Rust version is recorded for runrun?

On Windows, runrun runs Rust network protocol 2634 and build 167584. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on runrun?

The latest refresh records runrun as offline, last seen 16 days 3 hours ago.

What rank has been recorded for runrun?

Within the top 61% of all ranked servers: runrun at #13,264 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for runrun?

The record of runrun's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 25 days 7 hours ago the current world was made.

Settings

Which settings does runrun run, and what rules?

Gather rate for runrun: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is runrun played?

Size 4,000 with seed 1234567: that is the procedural map runrun runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does runrun appear among the Rust Graphs lists and filters?

These Rust Graphs lists include runrun: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On runrun, what is meant by each tag?

Tags published by runrun, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to runrun?

Connect with client.connect 131.147.159.184:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build 167584 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded