DWG RG-S14632Server sheetchecked 39d ago
Classic
Offline 131.241.227.208:29015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Classic, and is it online now?
Last seen 39 days 1 hours ago; right now Classic is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.
What location is recorded for Classic?
No region is published by Classic. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 131.241.227.208:29015.
On which Rust version is Classic running?
The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Classic. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Classic?
The latest refresh records Classic as offline, last seen 39 days 1 hours ago.
What rank has been recorded for Classic?
Within the top – of all ranked servers: Classic at #14,632 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on Classic?
The record of Classic's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 43 days 10 hours ago.
Map and rules
Which settings does Classic run, and what rules?
No gather rate is stated in the name of Classic. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is Classic played?
Classic runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Classic?
These Rust Graphs lists include Classic: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Classic, what is meant by each tag?
The game's server browser reads these tags from Classic: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Classic?
Connect with client.connect 131.241.227.208:29015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp500
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.