DWG RG-S11228Server sheetchecked 10m ago
PvE|Prvt|RustServer_4991
Online 133.117.73.235:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for PvE|Prvt|RustServer_4991, and is it up?
At this moment PvE|Prvt|RustServer_4991 is online. The uptime it reports puts the last restart at about 5 days 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of PvE|Prvt|RustServer_4991 show?
49 server fps on average over the last 48 hours, and never under 36. Counted at its highest: 111,948 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,338 MB. Players feel low fps and a climbing entity count as lag.
In which location is PvE|Prvt|RustServer_4991 hosted?
There is no region published by PvE|Prvt|RustServer_4991. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 133.117.73.235:28015 is its address.
What Rust version is recorded for PvE|Prvt|RustServer_4991?
On Linux, PvE|Prvt|RustServer_4991 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on PvE|Prvt|RustServer_4991?
At the last refresh, PvE|Prvt|RustServer_4991 recorded 0 players across 5 slots. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is PvE|Prvt|RustServer_4991 placed?
Over the last seven days, PvE|Prvt|RustServer_4991 records #11,228 for player hours: the top 50% of all ranked servers.
Schedules
On PvE|Prvt|RustServer_4991, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. 14 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for PvE|Prvt|RustServer_4991?
The record of PvE|Prvt|RustServer_4991's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 14 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for PvE|Prvt|RustServer_4991?
Gather rate for PvE|Prvt|RustServer_4991: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for PvE|Prvt|RustServer_4991?
Seed 8762 and size 4,500 define the procedural map PvE|Prvt|RustServer_4991 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does PvE|Prvt|RustServer_4991 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include PvE|Prvt|RustServer_4991: Rust community servers, plotted and PvE Rust servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meaning is attached to each tag on PvE|Prvt|RustServer_4991?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger are the tags PvE|Prvt|RustServer_4991 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to PvE|Prvt|RustServer_4991?
In Rust, press F1 and type client.connect 133.117.73.235:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.